Imgui dockspace. Dec 8, 2017 · When i use ImGui::Spacing() function, but i want a more vertical spacing, i think should modify the ImGui::Spacing() function, just like: IMGUI_API void Spacing(float h = 0. A snippet to enable ImGui Docking Feature with the necessary constrains. May 8, 2021 · To answer your initial question. " Jan 18, 2023 · This is so that I can create a viewport with multiple views of a scene. The windows are there, but in a broken null-state (can't be found between dock nodes in the metrics window, can be found under windows) and the metrics window shows nullified dock nodes. It's not clear by you are forcing a window to fill a viewport while simultaneously allowing that window to be docked with others. cpp + imgui_impl_opengl3. I am currently trying to implement docking and dockspace (copied from imgui_demo. Operating System: win10. ImGuiEnableDocking. gui_function = lambda: imgui. PS: Most of the code in your gui::Dockspace() function is unused, since you only need to call DockspaceOverViewport() there. By window I do not mean the OS window. The issue here is that there is empty space around dockspace. TextWrapped("Hello World!") end imgui. #52. 0 we would end up with a different final color (because two layers would blend). // We need to draw a background at the root level if requested by ImGuiDockNodeFlags_PassthruCentralNode, but we will only know the correct pos/size // _after_ processing the resizing splitters. For SDL2, the numbers are as reported. Oct 1, 2018 · ImGui Docking feature integration in TexGraph tool. Jul 5, 2019 · ocornut commented on Jul 17, 2019. I tried to create a Dockspace and the result was the same. this means the DockNodeTreeUpdatePosSize () takes a different code path May 13, 2020 · If I push a style var before creating the window, then that affects the tab bar as well, which I don't want. I never encountered something like this. Apr 13, 2021 · In our tools, we create a DockSpace that covers the whole main viewport, with the PassthruCentralNode flag. As far as I can see, it has load/save support. Whereas floating node (e. Imgui Docking. grab the dock node from a window, and set flags to hide tab bar. com/thechernoInstagram https://instagram. I honestly don't know why, but the ordering matters: First we render the ImGui window and then we render our triangle. 0f ), dockspaceFlags); Although now I am also wondering if there is any way to remove the tab bar menu arrow next to the tab for a window, as well as maybe the x exit button on the right of each tab window, in case we want to style the window a bit differently. Using a single context makes sharing state natural (things like settings, tree nodes state or cross windows drag and drop). Even the hypothetical full rewrite of Docking system is not expected to impact most users. static constexpr float ToolbarHeight = 60. h. Three signatures are provided: HelloImGui::Run(RunnerParams &): full signature, the most customizable version. Right between ImGui::Begin() and ImGui::End() we add our framebuffer as image to the window. cpp Compiler: MSVC v142 - Visual Studio 2019 (not entirely sure about msvc version, should be irrelevant though) Operating System: Windows 10 Pro; Version: 10. This is my 'fullscreen' code (note that g_hWnd is the handle from the win32 imgui implementation): bool Win32ToggleFullscreenEX() {. Feb 23, 2021 · Saved searches Use saved searches to filter your results more quickly I disabled VSYNC in both, and the GLFW backend with dockspace reports 0. static bool Fullscreen; static int X; static int Y; static int Width; static int Height; Jul 31, 2022 · All my windows have rounding when they are detached. Apr 25, 2022 · I set up glfw, then I added ImGui. After that, when they are docking into the fullscreen dockspace, one of the windows then becomes a central node. y -= ImGui::GetItemsLineHeightWithSpacing() it works just like my version, so yes, I'll switch to ImGui::GetContentRegionAvail(), but I still have to check if max. Dec 8, 2021 · It's difficult to handle the _NoInput flag as passthrough here because of how the hovering system work, however I suspect that if you create a root window with _NoInput and then a Dockspace inside it should work. If I do max. #. #5477. static bool use_child = false ; ImGui::Checkbox ( "use_child", &use_child); ImGui::Begin ( "Navigator" ); Apr 12, 2024 · ImGui::DockBuilderFinish(dockspace_id); } ImGui::DockSpace(dockspace_id); This is using a trick where the ini file will load the MyDockSpace ID if we already saved our docking layout so we only create the docking layout the first time. Now if I understand correctly, this is currently not possible, and dear imgui handles the sizing differently. The integration of the basic docking functionality worked great. In the 2nd Snippet below, SetDefaultLayout calls DockBuilderSplitNode. com/disc Jan 31, 2021 · Hello, We would need a repro because as David pointed out that is supposed to work. ini . Provides alternate methods for Begin and End . API that are most at risk of changing are hidden in imgui_internal. Thx to the nem0, paniq, adcox 's distribute of imgui_dock, so the imgui_dock was able to auto save/load to/from the imgui. - 2015/05/11 (1. Here the code: ImGuiDockNodeFlags dockspace_flags = ImGuiDockNodeFlags_None | ImGuiDockNodeFlags_NoCloseButton; Jul 31, 2022 · I can't dock my windows to dockspace? the demo window works fine but mine doesn't unless they are already docked to eachother then it kind of works but not really as expected either cus it breaks up the docked windows and only one gets docked and also when i resize the application the imgui window stays the same size and doesn't adapt to the May 18, 2019 · TomSmeets changed the title Crash with DockSpace when using ImGuiDockNodeFlags_PassthruCentralNode Crash with DockSpace when using PassthruCentralNode on May 18, 2019. Apr 5, 2019 · Interesting. Jul 18, 2022 · // Draw whole dockspace background if ImGuiDockNodeFlags_PassthruCentralNode if set. ImGuiDockNode* node = ImGui::DockBuilderGetCentralNode(dockspace_id); // then use node->Pos, node->Size. The code for this manual is available here. 5-1. It's a little awkward but if you can you reposition the child window and extend its size. . "ImGui::DockSpace() comes with one hard constraint: it needs to be submitted before any window which may be docked into it. PathogenDavid mentioned this issue on Nov 25, 2022. BeginDockOpen("test", true, flags) if active and open then -- render some view here imgui. ocornut added the inputs label on Dec 9, 2021. ocornut added the docking label on May 9, 2021. cpp + imgui_impl_glfw. None yet. Oct 22, 2019 · ImGui::DockBuilderAddNode(dockspace_id, 0); // Add empty node. mov. In the 2nd Snippet below, I created another dockspace inside Child0. Therefore, if you use a dock spot as the central point of your application, you'll probably want it to be part of the very first window you are submitting to imgui every frame. From #5209 I used the code provided to make a resizable dockspace that keeps the ratios fixed. Docked view should be surrounded by BeginDock and EndDock methods. Oct 15, 2022 · ImGui::SetNextWindowDockID(my_dockspace, ImGuiCond_Once); (GetWindowDockID() gets the dock node id of the current window which is undefined in your snippet (and likely is the implicit/hidden “Debug” window)) Sep 2, 2022 · When the ImGui viewport is not fully covered by docked ImGui Windows, this covering of whole ImGui viewport does not happen, and individual windows are rendered directly to the framebuffer In the case 1) this covering of the whole viewport appears to be the root cause why I cannot achieve the effect of having one window transparent if all ImGui::DockBuilderSetNodeSize(dockspace_id, viewport->Size); // split the dockspace into 2 nodes -- DockBuilderSplitNode takes in the following args in the following order // window ID to split, direction, fraction (between 0 and 1), the final two setting let's us choose which id we want (which ever one we DON'T set as NULL, will be returned by Jun 4, 2022 · I am using the DockSpace code from the imgui demo window and created 3 "windows" (viewport/stats/camera) using ImGui::Begin() Yet, I need to get the size of the "viewport" window in order to render the my scene in the correct size and aspect ratio. 0f ; Mar 10, 2019 · ImGui::DockBuilderAddNode(dockspace_id, ImGuiDockNodeFlags_Dockspace); // Add empty node ImGui::DockBuilderSetNodeSize(dockspace_id, viewport->Size); The ImGuiDockNodeFlags_Dockspace flag here before was automatic, but now we can create dock node that are floating window so this difference is important. You may use imgui_internal. IE: ImGui::DockSpaceOverViewport (ImGui::GetMainViewport()); If you want more control than it provides, you have to use ImGui::DockSpace directly. If no windows are open (and therefore, the DockSpace is empty), mouse input is passed through the dock space and to our application as expected. EndDock() Saving and loading dockspace Jul 1, 2021 · ReaImGui: ReaScript binding for Dear ImGui ReaScript, JSFX, REAPER Plug-in Extensions, Developer Forum Mar 25, 2022 · When an imgui window is floating, I can make it transparent with ImGuiWindowFlags_NoBackground and render a translucent texture before the interface. 89. 0f, 0. ocornut closed this as completed on Nov 26, 2020. So I guess my question is am I doing this correctly or is this a bug in the current version of ImGui? Also is there any documentation or examples I have missed for how to do this? Imgui Docking - 知乎. However when the window is docked, It shows a dark background which I do not want or need. cpp Operating System: Windows 10 pro. com/thechernoDiscord https://thecherno. Aug 9, 2020 · Is there a way to create a popup menu in an empty Dockspace? I need a quick right-click context menu with an option to add new window, but the context menu should be available only in an empty dockspace "behind" all the windows. Sep 15, 2023 · Version/Branch of Dear ImGui: Version: latest Branch: docking Back-ends: imgui_impl_opengl. Preparation: you need to have vcpkg installed; its executable is available in the PATH; VCPKG_ROOT environment variable is set; to be able to use CMake presets v3, you need to have CMake at least v3. Milestone. You didn’t create a dockspace node so it has no central node. Reload to refresh your session. Dockspace for ImGUI. Posted on July 30, 2022 — Updated January 8, 2024 The final application that will be built in this post. It runs online via emscripten, but can run as well on desktop and mobile platforms (via hello_imgui) See also a related demo for Implot, which also provides code navigation. @jagoly. You switched accounts on another tab or window. Jan 8, 2018 · Basically it consist in two parts: dear imgui will support a new concept called "viewport". ocornut added the docking label on Jun 22, 2022. 4. ocornut changed the title Docked Windows with NoInput and NoBackground flags Docked Jan 5, 2023 · Result: Dear ImGui allows you to create elaborate tools as well as very short-lived ones. About this manual. Add a flag to not draw the background of the dockspace. Is there a way to get the exact size of a window in dockspace? Mar 30, 2023 · I created a BeginViewportSideBar on the bottom of the window and it is displayed correctly. However, trying to do so crashes. Hi, I'm making a game engine and some days ago I downloaded the docking branch. When it loses focus, you're calling GetID in a different ID scope resulting in the full ID of [Dear ImGui Demo][MyTabBar][MyDockSpace0]. Calling ImGui::DockBuilderFinish doesn't seem to make any difference. Now, I would like to init/start my app with a ImGUI window already docked by default in the left side of the GLFW Window. screen. 0. Nov 29, 2022 · Additionally, a more complex example of using the docking stuff, with a rough prototype of a safe (maybe "safe") docking API wrapper. Closed. Oct 16, 2020 · I expect to stay in full screen and just be able to move that window out of the dockspace. I am trying to create another dockspace inside Child0 . ocornut added a commit that referenced this issue on May 19, 2019. I’d love to read your feedback! An online interactive manual for ImGui. May 25, 2019 · ImGui::DockSpace (dockspaceID, ImVec2( 0. Its not well documented but you can: use ImGuiWindoeClass to make your central window not dockable with other windows. Both of them are working, but when I try to put an ImGui Window over a GLFW Window, the ImGui window disappear. See full list on github-wiki-see. Also, I had expected that switching between tabs in a dockspace would ImGui::IsWindowAppearing to become true as the tab becomes active, but it doesn't afaict. Perhaps you want an immovable host window carrying a dockspace? This is what DockspaceOverViewport () does. ocornut added docking bug labels on May 19, 2019. Also; is there a faculty to programmatically dock to one side of a dockspace? I can't see anything in the public API, and the private stuff seems to use internal splitter/treeview stuff. Aug 5, 2020 · However, the duplicated dockspace doesn't show up properly. Labels. With vcpkg. Call OpenPopup You signed in with another tab or window. Without using CMake preset: $ cd /path/to/glfw-imgui-example. static bool opt_fullscreen = true; static bool opt_padding = false; static ImGuiDockNodeFlags dockspace_flags = ImGuiDockNodeFlags_None; Aug 18, 2021 · ImGui::SetNextWindowSize(viewport->Size); I think you could more simply use DockspaceOverViewport() and remove the 29 lines of code leading to create the dockspace manually, but otherwise see what the DockspaceOverViewport() code is doing: SetNextWindowPos(viewport->WorkPos); SetNextWindowSize(viewport->WorkSize); Jun 29, 2021 · It sounds like DockSpaceOverViewport is what you're looking for. You signed out in another tab or window. ocornut mentioned this issue on Jul 20, 2022. The API might evolve over time. Note that in this layout, none of the dock nodes are a central node (IsCentralNode). Not many ex May 28, 2021 · When opening a window in a dockspace by calling ImGui::SetNextWindowDockId before ImGui::Begin, then ImGui::IsWindowAppearing doesn't return true. I've been trying to disable the close window buttons and hide tab bar buttons for my windows which are in the dockspace but the close tab button still shows after doing this. 本章节主要将前文提到的Imgui进行简单的重构和抽象,并且加入简单的Docking系统,所谓Docking,就是常见的窗口之间可以互相snap到一起,也可以将某个窗口拖动出来snap到其他地方,或者作为单独 Programmatically opening more windows in dock space. My Issue/Question: I have 2 windows, Properties and Canvas. However, when the window is docked, I want the top corners of the window (left most window == top-left, right most window == top-right) to not be rounded. Jun 4, 2021 · (ocornut#3203, ocornut#4295) Which tends to happen when incorrectly calling DockBuilderAddNode() without ImGuiDockNodeFlags_Dockspace and using it as a Dockspace on the next frame after the floating window hosting the node has been automatically created. Apr 26, 2024 · Saved searches Use saved searches to filter your results more quickly Dockspace for ImGUI. Docking: Fixed temporarily losing Dockspace flag when merging Jun 26, 2023 · I'm not sure that's the reason for this specific problem, but for example: you are not calling ImGui_ImplSDL2_ProcessEvent() anywhere. By just enabling the config flag above and calling 1-2 functions you can benefit from 90% of Docking features. Jul 18, 2021 · As per #3168 I guess we'd need to implement ImGuiDockNodeFlags_NoCentralNode and revise some of the properties (an empty dockspace will still need to display an empty node but it won't be a central node). cpp. Intro. local flags = 0 local active static ImGuiDockNodeFlags dockspace_flags = ImGuiDockNodeFlags_None; // We are using the ImGuiWindowFlags_NoDocking flag to make the parent window not dockable into, // because it would be confusing to have two docking targets within each others. ImGui needs to manage the open/closed state of popups. In the 1st Snippet below, I created a dockspace using DockSpaceOverViewport. when merging two floating windows) will cease to exist when the windows are undocked from it. 5ms, but many more times are 1. And if that is intended, then I think I Fixed the docking issue with your suggestions thank you for the tips on how to use dockspace, however using both of the DockSpace functions seems to turn off the NoBackground window flag, and the viewport issue also remains. cpp (ocornut#5378) * Docking: Fixed incorrect focus highlight on docking node when focusing empty central node or a child window which was manually injected into a dockspace window. Projects. Jul 29, 2019 · Hello, The reasoning behind this choice is that the root/host docking window handle displaying the entire background. Everythng is perfect and really easy to implement, but I'm having trouble in knowing how to set a max/min size for the windows when they are being docked. cpp (or specify if using a custom engine/back-end) Compiler: GCC / C++11 Operating System: Linux / Ubuntu I wanna add sub-me Oct 2, 2023 · My Issue/Question: I am using the dotnet wrapper, but the original backend is 1. * Added missing IMGUI_API to GetViewportPlatformMonitor. g. Now we can call our functions to create and handle a framebuffer. ini. Feb 10, 2022 · ImGui::DockBuilderFinish(dockspace_id); } ImGui::DockSpace(dockspace_id, { 0, 0 }, dockspace_flags); I'm docking WINDOW3 and WINDOW4 to the same node, and they are docked but since I docked WINDOW4 after WINDOW3, WINDOW4 comes up as the "selected" dock window. 0f); ` void ImGui::Spacing(float h) { ImGuiWindow* window = GetC Pre-docking B,C,D into A and F,G into E is going to require of the DockBuilderXXX api from imgui_internal. Merge docking into Master ( #2) …. I have the following code which configures the global docking space. Aug 14, 2020 · Join the Discord: https://discord. All that matters is the ID is unique, you can make an ImGuiID from a string using ImGui::GetID. cpp Compiler: MSYS2 Clang Operating System: Windows 10. If you have a full-on editor this is useful to build your main application around a menu-bar etc. Preventing B,C,D and F,G from being undocked the simplest way is to set the ImGuiWindowFlags_NoMove flag. h with. Provides alternate methods for Begin and End. 👍 3. com/ocornut/imgui/issues/2109 Feb 17, 2019 · At the call to ImGui::DockBuilderSplitNode() I get the assertion IM_ASSERT(target_node->LastFrameAlive < g. mp4 Jun 9, 2023 · Dear ImGui IDs are stack-based, you can read more about this in this FAQ entry. 51b4908. ImGui::PopStyleVar (); // restore the style so inner windows have fames // create a docking space inside our inner window that lets prevents anything from docking in the central node (so we can see our game content) Feb 15, 2019 · This behaves as I expected, with respect the splitter position and resizing. Fork 0. Basically when tab 0000 has focus, your dockspace has the full ID of [Dear ImGui Demo][MyTabBar][0000][MyDockSpace0]. I attached a video of the update with the dockspace calls. com/thechernoTwitter https://twitter. FrostplayGames commented on Oct 2, 2020. ImGui::Begin("Property", nullptr) I'd like if someone guided me as to how to disable the hide tab bar buttons as well. Sep 11, 2021 · It makes sense otherwise multiple docked windows requesting their position would conflict. This is mostly just as far as I got writing something "good enough" for our use-case - as it is below, the API is quite easy to misuse, and acts a little oddly if you undock all the windows from the original dockspace (in that it forgets all the windows positions) Back-ends: imgui_impl_opengl3. May 5, 2021 · Right now you can use imgui_internal. Functionally it didn't seem to create a difference either way until I created the dockspace however. Runs an application whose params and Gui are provided by runnerParams. h and call DockBuilderGetCentralNode() with your dockspace id, but take nore that the central node won't always be empty. $ mkdir build && cd $_. be/19XcuaYF3kMImGui continues to stand the test of time as one of the best graphical interfaces to use in any ongoing project. text ( 'yo' ) Mar 27, 2023 · Let's Put All Together. Assignees. This trick doesn't quite work if you use DockSpaceOverViewport because it creates a window AND the dock space Apr 13, 2022 · ImGui::NewFrame(); bool* p_open = nullptr; static ImGuiDockNodeFlags dockspace_flags = ImGuiDockNodeFlags_None; // We are using the ImGuiWindowFlags_NoDocking flag to make the parent window not dockable into, // because it would be confusing to have two docking targets within each others. It seems the Lumix Engine have done a quite intelligible work just save the dock's property to a Lua file, so I was just save the properties to the imgui. Another strategy for what you are doing might be to not use ImGuiDockNodeFlags_PassthruCentralNode and instead render your scene into a texture and render the texture into a docked window with Application parameters. My Issue/Question: I have a weird issue using an ImGui::InputText in a dockspace window. 19042 Build 19042. DnA-IntRicate added a commit to DnA-IntRicate/imgui that referenced this issue Oct 7, 2022. How can I do this? You can use the work-in-progress DockBuilderXXX api in imgui_internal. My Issue/Question: How do I set an imgui window as the central node in a dockspace and dock it as if it were dragged and put into the center (see the second screenshot below)? I have 2 windows, Test 1 and Test 2. Nested Dock Space. it works well: static ImGuiDockNodeFlags dockspace_flags = ImGuiDockNodeFlags_PassthruCentralNode; ImGuiWindowFlags window_flags = ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDocking; Oct 2, 2018 · There is ImGui::DockSpace() call which allows you to create an explicit docking node within an existing window. gg/4tHeAkxNg7In this epsiode, I explain how to integrate ImGui's support for docking into our Java game engine. void ImGuiEnableDocking (bool* p_open) {. I plan to support os windows too and keep the "pure imgui" interface too, using concept similar to io::RenderDrawListsFn. Raw. HelloImGui::Run(const SimpleRunnerParams&) : Runs an application, using Jul 6, 2020 · An empty DockSpace has a node tagged "Central node" which keeps existing when it has no window, so any empty dockspace is generally a single "central node". Oct 22, 2021 · pt2: https://youtu. Is there something that I can do to turn off the rounding. FrameCount); inside ImGui::DockContextProcessDock(), row 10628. I mean the dockable child windows that imgui creates inside the OS Nov 25, 2020 · ocornut added the drawing/drawlist label on Nov 26, 2020. 21. I don't know if this is something wrong with my code or something else. I want the Properties window to be on the left side and take 50% of the docking space and the Canvas to take the rest of the docking space. label = "Test" temp. Jul 30, 2022 · Martin Helmut Fieber GUI Development with C++, SDL2, and Dear ImGui. When fullscreen the time reported is also 0. I think what you really want to do is just to draw you game view inside a window, and then let the user dock that window anywhere. local flags = 0 local active, open = imgui. * Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal Jun 5, 2019 · I’m using the ImGUI-docking branch, and it’s working very well. Nov 27, 2023 · Saved searches Use saved searches to filter your results more quickly Mar 13, 2022 · About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Oct 16, 2019 · Back-ends: imgui_impl_sdl. (you can modify the format if your want) Some Jul 23, 2022 · (ocornut#5325, ocornut#5181) Broken by 9038678 * Misc: Fix custom assertion macro failing to compile imgui. My Issue/Question: In our application users can customize, save, and switch between different window layouts with the function keys. 89 WIP Branch: docking. page Aug 12, 2021 · I can't figure out how to programmatically dock a window to another. But when I press from any in the window it disappears. temp = hello_imgui. Jun 22, 2016 · If I just use ImGui::GetContentRegionAvail(), the slider float at the bottom of the window is always clipped out of the window. net I wanted to replace this early implementation with a proper window docking. I update th In the 1st Snippet below, I created a dockspace using DockSpaceOverViewport. Comment says: - You can create dockspace _or_ floating nodes with this API. My project is big so I left here only the part where is ImGui initialized and the main loop. h for this reason, and even so, if they do change, we'll make reasonable Jun 21, 2022 · To test it in the demo, activate the flag under the Options menu at the top of the main viewport. DockableWindow () temp. 👍 1. 40) - changed BeginPopup() API, takes a string identifier instead of a bool. https://github. y is greater than zero. Oct 26, 2021 · I am trying to make an engine with DirectX 9 and ImGui. 01 uimgui パッケージ 02 UImGui の基本 03 ImGui の Window 04 フォントを変更する 05 DockSpace 06 RenderTarget を ImGui の Window 化する. 简介. This is done by rebuilding the dockspace whenever the window is resized: Back-ends: imgui_impl_glfw3. cpp in the docking branch) but when I enable docking and dock the windows, next time I load the application, the windows have undocked themselves. Chapter Jun 4, 2020 · Patreon https://patreon. No one assigned. Individual docked windows because ChildBg default to zero wouldn't display anything again, to save on fillrate and avoid situation where where alpha <1. Since docking is now available in imgui. On the extreme side of short-livedness: using the Edit&Continue (hot code reload) feature of modern compilers you can add a few widgets to tweaks variables while your application is running, and remove the code a minute later! Hello, I'm a newbie in Imgui so if my question is a bit silly please forgive me. IDs are further explained by this FAQ. Jul 3, 2020 · ocornut changed the title Docking and Hide tab bar done programaticall Docking and Hide tab bar done programatically Sep 13, 2021. However there are so many possible way focus can be interfered with, and generally the code for focus authority is a bit of a scattered mess presently. drawing/drawlist. Can anyone help me how to create a viewport window for my scene with imgui dockspace. 5ms, and there are stutters every now and then, although the reported timings Jun 19, 2023 · Version/Branch of Dear ImGui: Version: v1. Any idea? Sep 26, 2015 · it seems to be a "pure imgui" solution (mine too, but @thennequin's depends on the Windows OS AFAICS). dock_space_name = "MainDockSpace" temp. I would like to add a window to a dockspace programmatically. ocornut closed this as completed on Jun 22, 2022. 5ms for the command buffer to complete, while frame rates are 150-180fps. ImGui-Issue-Update. I'm using the docking branch with OpenGL backend, I can successfully display my framebuffer in the central node, however when I want to divide that into two Jul 28, 2021 · Back-ends: imgui_impl_opengl3. h, which is notorious for being not great (it's one thing I will tackle eventually). Simpler applications will be using docking functions without ever calling DockSpace (). A single imgui context can drive multiple virtualized regions, as shown in those GIF. C++ Game Engine (Hazel) 学习笔记 - 8. HelloImGui::Run () will run an application with a single call. re yq hh nn db qc um mr jt ns